
Nations: The Dice Game
- Players
- 1-4
- Best withThe player count this game plays best at.
- 3 players
- Play timeHow long a full game runs once everyone knows the rules.
- 40 min
- AgeThe minimum age printed by the publisher.
- 14+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 2.0 / 5
- Year
- 2014
About the game
Nations: The Dice Game is a streamlined dice-based spin-off of the acclaimed civilization game Nations, playing in just 10-15 minutes per player. Across four historical ages, players buy tiles, build wonders, and reroll dice generated by their buildings and military to grow their nation's economy, population, and heritage. Random War and Famine events each round test how well-prepared your civilization has become, while player order shifts based on military strength. A tight, replayable civilization-building experience for 1-4 players.
Hobbli's Notes
Hobbli's editors enjoy how well this captures the tension and progression of civilization-building in dice-game form, offering meaningful engine-building without the long playtime of its parent game. It's a great gateway into the civ-building genre for newer players.
What we like
- Captures civilization-building tension in a short playtime
- Strong solo mode
- Meaningful engine-building through dice and tiles
- Good replayability with variable setup
Keep in mind
- Dice rolling introduces variance to outcomes
- Less thematic depth than the full Nations game
Who it's for
Good for strategy fans ages 14+, playing solo or in groups of up to 4, who want a quicker take on civilization-building games.











