
Sleeping Gods: Distant Skies
- Players
- 1-4
- Best withThe player count this game plays best at.
- 2 players
- Play timeHow long a full game runs once everyone knows the rules.
- 600 min
- AgeThe minimum age printed by the publisher.
- 13+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.0 / 5
- Year
- 2023
About the game
Sleeping Gods: Distant Skies sends your crew soaring through a fantastical sky in a cargo plane after being pulled through a mysterious portal in 1937. As a standalone sequel to Sleeping Gods, it keeps the branching storylines and vivid exploration of the original while adding camping, deeper obstacle interactions, and a new deck-based combat system. You'll chart a course across a beautifully illustrated atlas, make narrative choices that shape your journey, and build a combat deck to handle dynamic encounters. No prior experience with Sleeping Gods is needed to dive into this open-world adventure.
Hobbli's Notes
Ryan Laukat's Sleeping Gods games are beloved for their gorgeous art and genuine sense of discovery, and Distant Skies builds smartly on that foundation with a punchier combat system. Hobbli's team considers this one of the best campaign-style exploration games available, though its long total playtime and heavy narrative content mean it's best enjoyed by a dedicated group over multiple sessions. It's a big investment, but a rewarding one for story-driven adventurers.
What we like
- Gorgeous art and immersive open-world exploration.
- Standalone design welcomes newcomers to the series.
- New deck-based combat adds fresh tactical variety.
- Strong solo mode alongside full cooperative play.
Keep in mind
- Very long total campaign length demands a big time commitment.
- Heavy narrative content may not suit players wanting fast action.
- Setup and story-tracking can be fiddly across sessions.
Who it's for
Great for adventure-loving groups of 1-4 players aged 13+ who enjoy long-form cooperative campaigns with rich storytelling, whether played solo or with friends.
Mechanics
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