Advanced Squad Leader: Starter Kit #3

Advanced Squad Leader: Starter Kit #3

Players
2
Best withThe player count this game plays best at.
2 players
Play timeHow long a full game runs once everyone knows the rules.
180 min
AgeThe minimum age printed by the publisher.
12+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
3.9 / 5
Year
2007

About the game

The third entry in the ASL Starter Kit series, introducing tanks and armored combat to the acclaimed Advanced Squad Leader WWII tactical wargame system. A richly illustrated, conversational rulebook teaches new rules for vehicles like the Tiger, Sherman, and T-34 while building on concepts from the earlier starter kits. The self-contained box includes three geomorphic maps, full counter sheets, and eight historical scenarios spanning multiple WWII fronts. A gateway into one of the most respected tactical wargame systems ever designed.

Hobbli's Notes

Hobbli's editorial team respects how ASL Starter Kit #3 eases players into the intimidating Advanced Squad Leader system by adding armor in manageable, well-explained steps. The historical scenarios spanning different theaters of WWII give real variety despite the compact box. It's a smart entry point for wargamers who want ASL's tactical depth without the full system's overwhelming rules mass. The long three-hour playtime and detailed rules still demand serious commitment from newcomers.

What we like

  • Well-written rulebook eases the transition into ASL.
  • Introduces tanks and armored combat rules.
  • Self-contained with maps, counters, and eight scenarios.
  • Suitable for solitaire, two-player, or team play.

Keep in mind

  • Three-hour playtime demands significant commitment.
  • Still complex for casual wargamers.
  • Niche appeal limited mostly to wargame enthusiasts.

Who it's for

Dedicated WWII tactical wargame enthusiasts, ages 14+, ideal for two players or solitaire play.

Mechanics