CloudAge

CloudAge

Players
1-4
Best withThe player count this game plays best at.
3 players
Play timeHow long a full game runs once everyone knows the rules.
100 min
AgeThe minimum age printed by the publisher.
10+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.8 / 5
Year
2020

About the game

CloudAge takes players to a scorched, dystopian future where airship crews search a ruined world for resources and a better life. Designed by Alexander Pfister and Arno Steinwender, it blends deck-building, bag-building, and an innovative card-sleeving mechanic that lets players predict what resources lie hidden in cloud-covered terrain. A branching campaign introduces new rules and story chapters as you progress, while standalone scenarios offer shorter play options. Supporting 1 to 4 players in about 100 minutes, it delivers a rich mix of engine-building and exploration. Players develop airship upgrades and recruit crew as they push deeper into the wasteland.

Hobbli's Notes

CloudAge is an ambitious design from Alexander Pfister, layering deck-building and resource prediction into something that feels fresh even for seasoned euro-gamers. The campaign structure does a nice job of easing new players in gradually while building toward a satisfying narrative arc. It asks for a real time investment to see its systems shine, but the payoff is a genuinely inventive game. Fans of Pfister's other titles should feel right at home here.

What we like

  • Innovative card-sleeving mechanism for predicting hidden terrain resources.
  • Engaging campaign narrative with evolving chapters.
  • Solid solo mode makes it flexible for single-player games.
  • Blends deck-building with resource management in a fresh way.

Keep in mind

  • Moderate-to-heavy complexity requires a real learning investment.
  • Dystopian theme may not appeal to every group.
  • Campaign structure consumes some components as you progress.

Who it's for

Best for strategy gamers (ages 10+) who enjoy campaign-driven deck-building games with resource management and exploration.

Mechanics