
Agemonia
- Players
- 1-4
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 120 min
- AgeThe minimum age printed by the publisher.
- 10+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.3 / 5
- Year
- 2024
About the game
Agemonia is a fully cooperative adventure game set in an enchanted world unraveling from cataclysmic upheaval, where players guide unlikely heroes, or despicable villains, through morally challenging story-driven scenarios. As you explore the map, story points trigger encounters that test your Might, Agility, or Will through dice rolls and spent Stamina. Each turn you choose an action and a maneuver, balancing attacks, healing, and recovery while coordinating with your fellow heroes. Combat pits your rolled dice against fixed enemy attack values, with damage tracked through flipping Stamina chips, building tension as your heroes edge toward injury across the campaign.
Hobbli's Notes
Agemonia delivers a weighty, story-rich campaign experience with genuine moral choices baked into its scenarios. The Stamina-as-health system is a clever way to link resource management directly to survival. It's a heavier commitment, both in complexity and table time, so it rewards groups looking to sink into a long-form cooperative fantasy campaign rather than a one-off session.
What we like
- Rich, branching storyline with genuine moral decision points.
- Tactical combat system ties resource management to survival stakes.
- Fully cooperative play encourages coordinated strategy.
- Playable solo or with a full group of four.
Keep in mind
- High complexity and long playtime demand a serious time investment.
- Campaign structure requires commitment across multiple sessions.
- Heavier rules overhead may not suit casual or new gamers.
Who it's for
Cooperative campaign gamers who enjoy story-driven fantasy adventures with tactical combat; best for 1-4 players, ages 10 and up, for a substantial 120-minute session.
Mechanics
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