Iwari

Iwari

Players
2-5
Best withThe player count this game plays best at.
3 players
Play timeHow long a full game runs once everyone knows the rules.
45 min
AgeThe minimum age printed by the publisher.
14+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.2 / 5
Year
2020

About the game

Iwari is an abstract-style Eurogame in which players guide nomadic tribes across five distinct regions, expanding settlements and building totems to bond with elemental Titans. Using a card-driven action system, you'll battle for territorial majorities, build totem networks, and race to complete missions for bonus points. A reimagining of Michael Schacht's acclaimed Web of Power, Iwari adds player boards, modular maps, and even cooperative and solo modes. It's an elegant, tactile game about network-building and area control.

Hobbli's Notes

Hobbli loves how Iwari layers gorgeous, tactile components over a tight, almost mathematical area-majority puzzle. The five-region board and totem-bonding twist give it more depth than its predecessor Web of Power while staying quick to teach. Some players may find the card-drafting element a bit fiddly at first, and the abstract presentation may not appeal to those wanting strong narrative theme.

What we like

  • Elegant area-majority and network-building mechanisms reward careful planning.
  • Modular maps and solo/co-op modes add significant replayability.
  • Attractive, tactile components elevate the abstract theme.
  • Playable in a relatively brisk 45 minutes despite its depth.

Keep in mind

  • The nomadic tribe theme feels pasted onto largely abstract mechanics.
  • Card drafting can create some analysis paralysis for new players.

Who it's for

Ideal for 2-5 players aged 14+ who enjoy cerebral Euro strategy, tight area-control puzzles, and solo or co-op options.

Mechanics