Starcadia Quest

Starcadia Quest

Players
2-4
Best withThe player count this game plays best at.
4 players
Play timeHow long a full game runs once everyone knows the rules.
60 min
AgeThe minimum age printed by the publisher.
13+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.7 / 5
Year
2020

About the game

Starcadia Quest is a standalone miniatures campaign game in which 2-4 players each control a crew of two heroes battling across the galaxy against the villainous Supreme Commander Thorne and his army. Using dice rolling and tactical movement on a modular board, players complete scenario objectives while also competing against each other for glory. Variable player powers give every hero crew a distinct playstyle, and changing missions keep the campaign fresh from game to game. With colorful sculpted miniatures and comic-book presentation, it's built for fans of narrative, skirmish-style play.

Hobbli's Notes

Hobbli's editorial team enjoys the pulpy space-opera energy of Starcadia Quest, and the mixed cooperative/competitive structure keeps players guessing about who to trust. The miniatures and presentation are a highlight, giving the game strong table presence. At around 60 minutes per scenario, it moves briskly for a campaign-style skirmish game. It's a great entry point for players curious about miniatures games without committing to a huge upfront investment.

What we like

  • Striking miniatures and space-opera presentation add great table appeal.
  • Semi-cooperative structure creates interesting shifting alliances.
  • Variable player powers keep hero crews feeling distinct.
  • Scenario-based campaign structure adds long-term replayability.

Keep in mind

  • Miniatures-heavy format comes with a higher price point and assembly.
  • Dice-based combat resolution introduces luck into key moments.
  • Campaign format requires a group willing to commit to multiple sessions.

Who it's for

Miniatures and skirmish game fans ages 13+, best played in groups of 2-4.

Mechanics