
Spring Meadow
- Players
- 1-4
- Best withThe player count this game plays best at.
- 2 players
- Play timeHow long a full game runs once everyone knows the rules.
- 60 min
- AgeThe minimum age printed by the publisher.
- 10+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 1.8 / 5
- Year
- 2018
About the game
Spring Meadow is the grand finale of Uwe Rosenberg's puzzle trilogy that began with Cottage Garden and Indian Summer. Players place meadow tiles with 0-2 holes onto their mountain board, aiming to form and expand groups of holes to score edelweiss hiking pins. Marmot burrows restrict placement, adding a light puzzle-solving challenge for 1-4 players. It combines the accessible tile-laying of its predecessors with a touch more interactivity.
Hobbli's Notes
Hobbli's editors regard Spring Meadow as a lovely capstone to Rosenberg's tile-laying trilogy, offering satisfying puzzle-solving without heavy rules overhead. The charming alpine theme and calming artwork make it a relaxing, meditative play. Fans of the earlier two games will find familiar mechanics reused in a fresh, slightly more competitive way.
What we like
- Elegant, low-fuss tile-placement puzzle with real depth.
- 172 tiles in 49 shapes deliver strong replayability.
- Calming theme and artwork suit relaxed play sessions.
- Playable solo or with up to four, fitting many group sizes.
Keep in mind
- Abstract puzzle-solving may feel dry for players wanting more theme or interaction.
- Marmot burrow restrictions can feel fiddly to track at first.
- Limited player interaction compared to competitive Euro games.
Who it's for
Suited to ages 8+, solo puzzle fans through family groups of up to 4 who enjoy relaxed tile-placement games.











