
Civilization: A New Dawn
- Players
- 2-4
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 120 min
- AgeThe minimum age printed by the publisher.
- 14+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.2 / 5
- Year
- 2017
About the game
Sid Meier's Civilization: A New Dawn is a strategy game where players build and expand civilizations across a modular, freshly-discovered map, racing to complete victory conditions defined by randomly drawn agenda cards. Rather than combat-heavy warfare, the game emphasizes competing paths to progress through technology, city growth, and territorial expansion. Each game presents different goals, keeping the race toward historical greatness unpredictable. It's a streamlined, focused take on the beloved Civilization video game franchise for the tabletop.
Hobbli's Notes
Hobbli's editors like how A New Dawn distills the sprawling Civilization video game into a tighter, more focused board game experience without losing its strategic core. The randomized victory agenda cards ensure that no two games chase the same goals. It's a meatier strategy game, but shorter and more accessible than some other Civilization-themed board games. A solid pick for fans of 4X-style empire building who want a shorter session.
What we like
- Randomized victory agendas keep every game's goals fresh.
- Streamlined systems make it more accessible than typical 4X games.
- Strong licensed theme appeals to Civilization franchise fans.
- Modular map setup adds variety across sessions.
Keep in mind
- Still a fairly hefty commitment at two hours and higher complexity.
- Less combat-focused than some players may expect from the theme.
- Learning the various victory paths takes a session or two.
Who it's for
Ages 14+, ideal for strategy gamers and Civilization franchise fans who enjoy empire-building with a focused playtime, in groups of 2-4.











