
A Game of Thrones
- Players
- 3-5
- Best withThe player count this game plays best at.
- 5 players
- Play timeHow long a full game runs once everyone knows the rules.
- 180 min
- AgeThe minimum age printed by the publisher.
- 12+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.4 / 5
- Year
- 2003
About the game
A Game of Thrones: The Board Game casts 3-5 players as rival Houses of Westeros vying for control of the Iron Throne through diplomacy, intrigue, and war. Players issue secret orders to armies, control key characters, gather resources for the coming winter, and clash in battles resolved through a distinctive simultaneous-ordering system. Alliances shift constantly, and betrayal is always a real possibility as houses jockey for advantage in both Europe and the far reaches of Westeros. Events and combat cards add unpredictable twists to carefully laid plans. It's a rich, politically charged adaptation of the beloved fantasy setting.
Hobbli's Notes
This remains one of the great political board games: the simultaneous order system creates constant uncertainty about what your rivals are planning, and alliances can crumble in an instant. It demands a long session and a group that enjoys negotiation as much as combat. A genuine classic for fans of Diplomacy-style politics with a fantasy war layered on top.
What we like
- Rich political and military strategy with strong player interaction.
- Iconic simultaneous-order mechanism creates constant tension.
- Deeply thematic Game of Thrones setting and factions.
- Rewards diplomacy, cunning, and shifting alliances.
Keep in mind
- Very long playtime demands serious commitment.
- Negotiation-heavy gameplay can lead to kingmaking.
- Best experienced with a full, seasoned group rather than fewer players.
Who it's for
Serious strategy and negotiation fans aged 12 and up, best experienced with a dedicated group of 3-5 for a long session.











