
Unearth
- Players
- 2-4
- Best withThe player count this game plays best at.
- 3 players
- Play timeHow long a full game runs once everyone knows the rules.
- 60 min
- AgeThe minimum age printed by the publisher.
- 8+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 1.9 / 5
- Year
- 2017
About the game
Unearth is a bend-your-luck dice-placement and set-collection game where players lead tribes exploring forests, deserts, islands, mountains, and caverns to find lost cities. Each tribe uses five dice of varying sizes, rolling and placing them to claim ruins, with high rolls favoring ruin claims and low rolls yielding stones. Stones can be spent to build powerful Wonders, opening two distinct paths to victory. Delver cards add extra ways to manipulate dice and shift strategy throughout the game.
Hobbli's Notes
A lovely, elegantly designed dice-placement game with gorgeous nature-inspired art and simple, teachable rules. It's a great light-to-mid weight option, though the dice-luck factor and modest depth may leave veteran strategy gamers wanting more.
What we like
- Gorgeous nature-inspired artwork and components.
- Simple dice-placement rules that are quick to teach.
- Two distinct paths to victory add strategic choice.
- Wraps up in about an hour of play.
Keep in mind
- Dice luck can undercut careful planning.
- The kill-steal mechanic may feel aggressive to casual players.
- Limited long-term depth for veteran strategy gamers.
Who it's for
Casual to mid-weight gamers and families with older kids, ages 8 and up, best with 2-4 players.











