
New Bedford
- Players
- 1-4
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 60 min
- AgeThe minimum age printed by the publisher.
- 12+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 2.4 / 5
- Year
- 2016
About the game
New Bedford puts players in charge of a 19th-century whaling town, balancing worker placement with a tense push-your-luck whaling expedition. Send ships out to sea for better whale hauls, but wait too long and the payoff shrinks as whales grow scarce. Build new buildings that unlock powerful actions, and remember to pay your crew when ships return. Over twelve rounds, careful timing and resource management determine who builds the most prosperous whaling empire.
Hobbli's Notes
New Bedford nails the tension of deciding how long to leave your ships at sea: leave too long and you risk empty waters, come back too soon and you leave points on the table. It's a satisfying medium-weight worker-placement game with a strong historical theme that doesn't overstay its welcome.
What we like
- Clever push-your-luck whaling mechanic adds real tension.
- Buildings you construct create satisfying engine-building.
- Solid solo mode for one player.
- Strong historical whaling-town theme.
Keep in mind
- High downtime rating may slow the pace for some groups.
- Twelve rounds can make the game run long.
Who it's for
Great for Euro-strategy fans age 12+ in groups of 1-4 who enjoy worker placement with push-your-luck resource timing.











