
Argent: The Consortium
- Players
- 2-5
- Best withThe player count this game plays best at.
- 3 players
- Play timeHow long a full game runs once everyone knows the rules.
- 150 min
- AgeThe minimum age printed by the publisher.
- 10+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.8 / 5
- Year
- 2015
About the game
Argent: The Consortium is a worker-placement game set at a magic university, where players compete to become the school's new Chancellor by secretly fulfilling criteria to win over a hidden Consortium of influential board members. Players manage apprentices, spellbooks, and influence while navigating shifting opponent capabilities and secret victory conditions. With a modular board and heavy strategic depth, it's a cutthroat, manipulation-driven Euro game that rewards adaptability over fixed strategies. Designed for 2-5 players, it delivers a substantial 150-minute session of political maneuvering and magical intrigue.
Hobbli's Notes
Hobbli's team appreciates Argent's ambitious mix of worker placement and hidden information, which forces players to constantly reassess their strategy as opponents' plans and the secret Consortium criteria shift. The fantasy university theme is richly realized without overwhelming the mechanics. It's a heavier game that rewards experienced Euro gamers who enjoy manipulation and secrecy over direct combat. The long playtime and rules complexity make it best suited to dedicated strategy groups.
What we like
- Secret victory criteria keep every game unpredictable.
- Deep worker-placement strategy with meaningful long-term planning.
- Modular board and variable opponent powers add high replayability.
- Rich fantasy university theme reinforces the strategic gameplay.
Keep in mind
- Long 150-minute playtime demands a dedicated group.
- High rules complexity may overwhelm newer players.
- Hidden information can create uncertainty that frustrates some players.
Who it's for
Best for experienced strategy gamers aged 12+ who enjoy worker placement, hidden information, and political maneuvering, in groups of 2-5.
Mechanics
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