
Dungeon Raiders
- Players
- 3-5
- Best withThe player count this game plays best at.
- 5 players
- Play timeHow long a full game runs once everyone knows the rules.
- 60 min
- AgeThe minimum age printed by the publisher.
- 8+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 1.4 / 5
- Year
- 2011
About the game
Dungeon Raiders sends a party of adventurers into a randomly generated dungeon filled with monsters, traps, and treasure. Players cooperate to survive each room using hand management and simultaneous action selection, but ultimately only one adventurer escapes with the most treasure and wins. Variable player powers give each character a distinct way to contribute, while the ever-changing dungeon layout keeps every playthrough fresh. The blend of teamwork and hidden self-interest creates constant tension about when to help the group and when to look out for yourself. It's a quick, family-friendly dungeon crawl with a clever semi-cooperative twist.
Hobbli's Notes
Hobbli's editorial team enjoys the push-and-pull of Dungeon Raiders' semi-cooperative design -- working together to survive while quietly angling to come out ahead of your fellow adventurers is a smart twist on the standard dungeon crawl. Phil Walker-Harding's knack for accessible, family-friendly design shines through in the simple rules and quick setup. It's light on deep strategy, so gamers looking for a meaty crawl may find it thin, but as a filler with some bite, it works well. The variable powers add just enough asymmetry to keep repeated plays interesting.
What we like
- Clever semi-cooperative twist blends teamwork with self-interest.
- Randomized dungeon layout keeps every playthrough fresh.
- Variable player powers add asymmetry and replay value.
- Simple rules and quick playtime make it very family-friendly.
Keep in mind
- Limited strategic depth compared to full-fledged dungeon-crawl games.
- Player elimination can leave someone out before the game ends.
- Semi-cooperative tension may not appeal to purely cooperative-game fans.
Who it's for
Great for families and casual gamers aged 8 and up who enjoy light dungeon-crawling with a semi-cooperative twist, best with three to five players.











