Yomi

Yomi

Players
2
Best withThe player count this game plays best at.
2 players
Play timeHow long a full game runs once everyone knows the rules.
30 min
AgeThe minimum age printed by the publisher.
10+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.4 / 5
Year
2011

About the game

Yomi is a two-player card game that simulates a fighting-game duel, testing players' ability to read their opponent's next move and judge the shifting value of their cards. Ten characters, each with a full deck functioning as a standard playing-card deck, offer distinct fighting styles and combo potential. At its core is a rock-paper-scissors-style guessing game between attacking, throwing, and blocking or dodging, with successful attacks and throws allowing follow-up combos. Designed by competitive fighting-game player David Sirlin, it distills high-level fighting-game mind games into a tight card format.

Hobbli's Notes

Hobbli's team admires how faithfully Yomi captures the psychological 'guessing games' of high-level fighting-game competition in pure card form. The blend of hand management and rock-paper-scissors tension makes every exchange feel meaningful, rewarding players who can read patterns in their opponent's play. Ten distinct characters give it strong replay variety for a two-player game. It's a niche pick best suited to players who already enjoy competitive fighting games or tight head-to-head duels.

What we like

  • Faithfully captures fighting-game mind games in card form.
  • Ten distinct characters offer strong variety and replayability.
  • Decks double as standard playing cards with attractive art.
  • Quick 30-minute playtime suits competitive back-to-back matches.

Keep in mind

  • Strictly two-player, limiting group flexibility.
  • Rock-paper-scissors core may feel too abstract for some players.
  • Rewards experience, which can create a steep gap against newcomers.

Who it's for

Best for two competitive players, ages 10+, who enjoy fighting games or tight psychological card duels.

Mechanics