Richard III: The Wars of the Roses

Richard III: The Wars of the Roses

Players
2
Best withThe player count this game plays best at.
2 players
Play timeHow long a full game runs once everyone knows the rules.
180 min
AgeThe minimum age printed by the publisher.
12+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.7 / 5
Year
2009

About the game

Richard III: The Wars of the Roses is an epic two-player block wargame covering the dynastic struggle between the houses of Lancaster and York for the English throne. Players secretly deploy blocks representing armies and command famous historical figures like Margaret of Anjou and Richard Neville the Kingmaker through both military campaigns and political maneuvering. Using the same system that powered the acclaimed Hammer of the Scots, it blends hidden information, movement, and card-driven events. It's a meaty three-hour game for two players who love hidden-unit strategy set against real medieval history.

Hobbli's Notes

This is a beloved entry in the block-wargame tradition - the fog-of-war created by hidden unit blocks makes every battle a nervy guessing game rather than a math exercise. Fans of Columbia Games' block system will feel right at home, and the historical detail rewards players who enjoy the period. It's a serious two-player commitment, but one of the most replayable wargames in its class.

What we like

  • Hidden-unit blocks create genuine fog-of-war tension.
  • Rich historical theme covering the Wars of the Roses.
  • Proven, well-regarded block-wargame system.
  • Strong replayability from secret deployment and card-driven events.

Keep in mind

  • Long three-hour playtime is a big ask for casual groups.
  • Two-player-only design limits its use for larger game nights.
  • Steep learning curve for newcomers to block wargames.

Who it's for

Ideal for two players aged 14+ who are into medieval history and hidden-movement block wargames.

Mechanics