
Ants
- Players
- 2-4
- Best withThe player count this game plays best at.
- 3 players
- Play timeHow long a full game runs once everyone knows the rules.
- 90 min
- AgeThe minimum age printed by the publisher.
- 13+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.7 / 5
- Year
- 2025
About the game
Ants is a deep strategy game of colony growth and territorial expansion, where each player leads a unique ant colony guided by a distinct Queen tile. Across six main actions, Dig, Explore, Gather, Incubate, Play Cards, or Defeat Enemies, players commit ants to determine action strength, expand their nest, explore a hexagonal garden map, and manage a three-phase incubation cycle of eggs, larvae, and ants. Multiple paths to victory, from architectural mastery to territorial control, ensure varied strategies remain viable. It's an intricate, worker-placement-driven simulation of an ant colony's life cycle.
Hobbli's Notes
Hobbli's editors are impressed by how thoroughly Ants models colony life; the interlocking incubation cycle, nest-building, and exploration systems all feel purposeful rather than bolted on. The multiple viable victory paths give real strategic freedom. It's a weighty, systems-heavy game that will appeal most to engine-building and worker-placement fans willing to learn its many interconnected subsystems.
What we like
- Richly interconnected systems modeling an ant colony's life cycle.
- Multiple distinct victory paths keep strategies varied.
- Variable Queen tiles create asymmetric starting strategies.
- Satisfying nest-building and exploration on a modular hex map.
Keep in mind
- High complexity with many interlocking subsystems to learn.
- Longer teach time may deter casual groups.
- Turn planning can create some downtime for other players.
Who it's for
Best for 2-4 experienced strategy gamers aged 13+ who enjoy deep worker placement, engine building, and area exploration.











