Ants

Ants

Players
2-4
Best withThe player count this game plays best at.
3 players
Play timeHow long a full game runs once everyone knows the rules.
90 min
AgeThe minimum age printed by the publisher.
13+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
3.7 / 5
Year
2025

About the game

Ants is a deep strategy game of colony growth and territorial expansion, where each player leads a unique ant colony guided by a distinct Queen tile. Across six main actions, Dig, Explore, Gather, Incubate, Play Cards, or Defeat Enemies, players commit ants to determine action strength, expand their nest, explore a hexagonal garden map, and manage a three-phase incubation cycle of eggs, larvae, and ants. Multiple paths to victory, from architectural mastery to territorial control, ensure varied strategies remain viable. It's an intricate, worker-placement-driven simulation of an ant colony's life cycle.

Hobbli's Notes

Hobbli's editors are impressed by how thoroughly Ants models colony life; the interlocking incubation cycle, nest-building, and exploration systems all feel purposeful rather than bolted on. The multiple viable victory paths give real strategic freedom. It's a weighty, systems-heavy game that will appeal most to engine-building and worker-placement fans willing to learn its many interconnected subsystems.

What we like

  • Richly interconnected systems modeling an ant colony's life cycle.
  • Multiple distinct victory paths keep strategies varied.
  • Variable Queen tiles create asymmetric starting strategies.
  • Satisfying nest-building and exploration on a modular hex map.

Keep in mind

  • High complexity with many interlocking subsystems to learn.
  • Longer teach time may deter casual groups.
  • Turn planning can create some downtime for other players.

Who it's for

Best for 2-4 experienced strategy gamers aged 13+ who enjoy deep worker placement, engine building, and area exploration.

Mechanics