3 Chapters

3 Chapters

Players
2-6
Best withThe player count this game plays best at.
4 players
Play timeHow long a full game runs once everyone knows the rules.
30 min
AgeThe minimum age printed by the publisher.
10+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
1.7 / 5
Year
2024

About the game

3 Chapters is a fast fairy-tale trick-taking game unfolding across three phases: drafting cards from a shrinking hand, playing tricks for points, and finally comparing character skills for bonus scoring. Choosing your fairy-tale creatures wisely during the draft sets up powerful skill combinations, like using Hansel and Gretel together, that pay off in the game's final reckoning. With quick thirty-minute playtime and simple rules, it's an accessible entry point into trick-taking with a whimsical twist.

Hobbli's Notes

This is a charming, light trick-taker that layers a drafting phase on top of traditional trick-taking, giving it more strategic texture than most quick card games. The fairy-tale theme and character synergies add a nice bit of personality. It's light enough for casual groups but still offers enough decision points to satisfy experienced gamers looking for a filler.

What we like

  • Combines drafting with trick-taking for added strategic depth.
  • Quick thirty-minute playtime suits filler or family slots.
  • Whimsical fairy-tale theme with character synergy bonuses.
  • Scales comfortably from two to six players.

Keep in mind

  • As a lighter trick-taker, it may lack depth for veteran strategy gamers.
  • Card synergy comparisons can slow down scoring at the end of rounds.

Who it's for

Great for 2-6 players aged 10+ who enjoy light trick-taking games with a fairy-tale theme and quick playtime.

Mechanics