Big Boss

Big Boss

Players
2-6
Best withThe player count this game plays best at.
4 players
Play timeHow long a full game runs once everyone knows the rules.
90 min
AgeThe minimum age printed by the publisher.
10+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.4 / 5
Year
1994

About the game

Big Boss is a classic economic game by Wolfgang Kramer about founding, expanding, and taking over companies through strategic share buying and tile placement. Explicitly based on Sid Sackson's Acquire, it shares that game's core tension of building profitable ventures while watching rivals attempt takeovers, though mergers play a smaller role here than in Acquire. A distinguishing three-dimensional building element and a strong incentive to grow companies you don't personally control set Big Boss apart from its inspiration. Players invest in stock, speculate on commodities, and manage growing industrial empires over roughly 90 minutes. It supports a wide range of group sizes, from 2 up to 6 players.

Hobbli's Notes

Big Boss is a solid, somewhat underappreciated entry in the Acquire-like economic genre, offering fresh spatial dimensionality and a clever incentive structure that rewards helping rival companies grow. Wolfgang Kramer's design pedigree shows in the tight, well-balanced economic tension throughout. At 90 minutes with notable downtime, it asks for real investment from the table, so it suits players who already enjoy stock-and-tile economic games. Fans of Acquire looking for a variant with a twist should find a lot to like here.

What we like

  • Fresh three-dimensional building element distinguishes it from Acquire.
  • Clever incentive to expand companies you don't control adds strategic tension.
  • Supports a wide range of group sizes from 2 to 6 players.
  • Solid economic depth from veteran designer Wolfgang Kramer.

Keep in mind

  • Notable downtime at higher player counts can slow the pace.
  • Comparisons to Acquire may make it feel derivative to some players.
  • 90-minute length requires a real commitment for a filler-adjacent genre.

Who it's for

Fans of economic stock-and-tile games ages 10+ who enjoyed Acquire, good for larger groups of 2-6 players.

Mechanics