Invincible: The Hero-Building Game

Invincible: The Hero-Building Game

Players
1-4
Best withThe player count this game plays best at.
3 players
Play timeHow long a full game runs once everyone knows the rules.
90 min
AgeThe minimum age printed by the publisher.
14+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.5 / 5
Year
2024

About the game

Invincible: The Hero-Building Game is a cooperative deck-and-bag-building game for 1-4 players based on Robert Kirkman's comic and its Amazon Video adaptation. Players step into the roles of young heroes like Atom Eve, Rex Splode, Robot, and Invincible, customizing their powers each session through a blend of bag-building and tableau-building. Pressing your luck while managing threats lets you rescue civilians and fellow heroes across a campaign following Season 1's key story events. It combines superhero customization with escalating cooperative challenges.

Hobbli's Notes

This is a strong licensed adaptation that captures Invincible's blend of teenage drama and brutal superhero action through its push-your-luck bag-building system. Letting each hero customize their growing powers keeps the deck/bag-building fresh across the campaign. Fans of the show or comics should appreciate how closely the campaign follows Season 1's major beats. It's a well-crafted cooperative experience for a licensed property, not just a cash-in reskin.

What we like

  • Faithfully adapts Invincible's story and characters into gameplay.
  • Bag-building and tableau-building combo offers fresh customization.
  • Campaign structure follows Season 1's key story events.
  • Playable solo or cooperatively up to four players.

Keep in mind

  • Licensed campaign may lose appeal once the story is completed.
  • 90-minute playtime with moderate complexity is a real commitment.
  • Familiarity with the source material enhances but isn't required for enjoyment.

Who it's for

Great for Invincible fans and cooperative game enthusiasts in groups of 1-4 who enjoy deck/bag-building with campaign structure.

Mechanics