
The Light in the Mist
- Players
- 1-4
- Best withThe player count this game plays best at.
- 2 players
- Play timeHow long a full game runs once everyone knows the rules.
- 500 min
- AgeThe minimum age printed by the publisher.
- 14+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 2.9 / 5
- Year
- 2022
About the game
The Light in the Mist is a narrative puzzle adventure told through a unique deck that doubles as a tarot set, a puzzle toolkit, and a piece of art. Players manipulate cards, uncover hidden messages, and solve logic and word puzzles tied to the 22 Major Arcana, using clues from a story booklet and sets of Minor Arcana cards to reveal keywords that unlock the next piece of the story. Some passages grant items that open extra scenes, and many puzzles have multiple solutions, letting players dig deeper into the narrative if they choose. It's designed to be played solo or cooperatively in a small group over five-plus hours.
Hobbli's Notes
This is a beautifully designed puzzle box experience for players who love intimate, story-driven mysteries, blending tactile card manipulation with genuine logic and wordplay challenges. Its non-linear structure and variable puzzle difficulty mean groups of different experience levels can find their own path through the story. Because puzzles and solutions are consumed as you play, it's a one-time (or once-per-copy) experience rather than something you replay identically, so it suits collectors of narrative puzzle games more than repeat game-night regulars.
What we like
- Unique tarot-deck format blends art, puzzle, and story in one package.
- Non-linear structure lets players explore the mystery at their own pace.
- Multiple solutions to some puzzles reward thorough exploration.
- Works equally well solo or as a small cooperative experience.
- Over five hours of content offers substantial narrative depth.
Keep in mind
- One-time consumable puzzles mean limited replayability once solved.
- Long playtime may not suit players wanting a quick session.
- Word and logic puzzles may be a barrier for non-native language speakers.
Who it's for
Puzzle and narrative-adventure fans aged 14 and up playing solo or in a small cooperative group of up to 4.
Mechanics
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