
Wendake
- Players
- 1-4
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 120 min
- AgeThe minimum age printed by the publisher.
- 14+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.6 / 5
- Year
- 2017
About the game
Wendake places 1-4 players in the role of chiefs leading a Native American tribe of the Great Lakes region during the Seven Years' War era, managing daily life across Economic, Military, Ritual, and Mask tracks. The heart of the game is its action-selection system, where better and better actions become available over seven rounds, rewarding chiefs who find the best combinations to lead their tribe to prosperity. Rather than depicting the European war directly, Wendake focuses on tribal village life, farming, hunting, and trading, with area majority and worker placement driving strategic decisions.
Hobbli's Notes
Hobbli's team admires Wendake's respectful focus on Wendat and Iroquois daily life rather than treating the historical conflict as the centerpiece, paired with a satisfying escalating action-selection engine. Hidden victory point tracks and highest-lowest scoring add real tension to the final reckoning. The downtime between turns can run long in four-player games, and the rules carry real weight for newer gamers.
What we like
- Rich historical theme depicting Native American tribal life in detail.
- Escalating action-selection rewards long-term planning.
- Hidden victory point tracks add suspense to the final score.
- Includes a solo mode for individual play.
Keep in mind
- High downtime between turns in multiplayer games.
- Complex ruleset requires significant teaching time.
- Heavy weight may not suit casual or family groups.
Who it's for
Suited to experienced Euro gamers in groups of 1-4 who enjoy deep worker placement and area-majority strategy with a strong historical theme.











