
The Grimm Forest
- Players
- 2-4
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 60 min
- AgeThe minimum age printed by the publisher.
- 14+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 1.9 / 5
- Year
- 2018
About the game
The Grimm Forest sends 2-4 players into a whimsical fairy-tale competition to be the first Royal Builder, constructing three houses from wood, straw, or brick. Using hidden movement, players secretly choose where to travel among the fields, brickyards, and the dangerous Grimm Forest itself to gather resources, then try to deduce and disrupt each other's plans with Fable cards. Iconic fairy-tale characters like Robin Hood, Snow White, and the Big Bad Wolf lend or hinder your efforts along the way, while Friend cards reward clever wall-building choices. It's a lighthearted blend of deduction, resource gathering, and take-that interaction wrapped in charming storybook art. Games run about 45-60 minutes for a medium-weight family strategy experience.
Hobbli's Notes
We enjoy how The Grimm Forest layers hidden-movement deduction onto a familiar resource-gathering, race-to-build structure, giving it more bite than a typical family game. The mash-up of well-known fairy-tale characters is a charming hook that helps it stand out visually and thematically. The take-that elements (the Big Bad Wolf wrecking plans) can feel a bit swingy for players who dislike direct interference. Overall it's an approachable medium-weight option that bridges family and gamer groups nicely.
What we like
- Charming mash-up of classic fairy-tale characters and lore.
- Hidden-movement deduction adds a clever layer beyond simple resource gathering.
- Take-that elements (Big Bad Wolf) keep interaction lively.
- Approachable rules for a mixed family/gamer group.
Keep in mind
- Take-that disruption can feel harsh to players who dislike direct sabotage.
- Deduction element can be tricky for younger children to grasp fully.
- Resource-gathering loop can feel repetitive after many plays.
Who it's for
Good for families and casual gamers aged 8-14 who enjoy fairy-tale themes, hidden movement, and light take-that interaction, in groups of 2-4.











