Village Attacks

Village Attacks

Players
1-5
Best withThe player count this game plays best at.
3 players
Play timeHow long a full game runs once everyone knows the rules.
180 min
AgeThe minimum age printed by the publisher.
14+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.6 / 5
Year
2018

About the game

Village Attacks flips the classic dungeon crawl on its head, you and your fellow players control the monsters, defending a besieged castle from waves of villagers, hunters, and heroes. With variable player powers drawn from folklore creatures worldwide, a modular board, and dice-driven combat, every siege plays out differently. It supports solo play as well as full cooperative games up to five players. At up to three hours, it's a substantial, immersive tabletop experience for horror and monster fans.

Hobbli's Notes

The role-reversal hook, playing monsters defending their lair instead of adventurers storming it, is genuinely fun and underused in the genre. Variable player powers give each session a different feel, and the modular board keeps replays fresh. It's a long game though, and the high commitment grade reflects real investment of both time and rules overhead, so it suits groups already sold on cooperative dungeon-defense games.

What we like

  • Unique role-reversal premise defending as the monsters.
  • Variable player powers add replayability and asymmetry.
  • Modular board keeps each siege different.
  • Solo mode extends value beyond group play.

Keep in mind

  • Long three-hour playtime is a big commitment.
  • High commitment grade suggests notable rules overhead to learn.
  • Cooperative games can suffer from a dominant 'quarterback' player.

Who it's for

Best for horror and fantasy fans ages 12+ looking for a lengthy cooperative experience, playable solo or with up to five players.

Mechanics