
Unfair
- Players
- 2-5
- Best withThe player count this game plays best at.
- 3 players
- Play timeHow long a full game runs once everyone knows the rules.
- 125 min
- AgeThe minimum age printed by the publisher.
- 14+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 2.7 / 5
- Year
- 2017
About the game
Unfair is a card-drafting theme-park building game for two to five players who compete to build the most impressive and cash-generating park by mixing pirate, robot, vampire, jungle, ninja, and gangster attractions. Players draft cards, manage income and loans, and stack towering rides while playing sabotage events like bribing inspectors or hiring hooligans against rivals. Scoring comes from height, matching secret blueprints, and raw cash over eight rounds. It rewards clever building alongside a willingness to play dirty.
Hobbli's Notes
Unfair leans into its name with a healthy dose of take-that sabotage layered over a solid drafting and set-collection core. The theme mashup of pirates, robots, and gangsters keeps things visually fun even when someone torches your best ride. It's best enjoyed by groups who don't mind a little friendly chaos mixed into their strategy.
What we like
- Multiple scoring paths let players pursue different strategies.
- Take-that events add memorable chaos and player interaction.
- Playful theme mashup keeps the tone light.
- Drafting core rewards planning while staying interactive.
Keep in mind
- Take-that sabotage can feel harsh to players who dislike direct attacks.
- Eight rounds with several players can run long.
- Loans and income tracking add bookkeeping overhead.
Who it's for
Good for groups of 2-5 ages 14+ who enjoy drafting, set collection, and light take-that sabotage.











