Star Wars: Armada

Star Wars: Armada

Players
2
Best withThe player count this game plays best at.
2 players
Play timeHow long a full game runs once everyone knows the rules.
120 min
AgeThe minimum age printed by the publisher.
14+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
3.2 / 5
Year
2015

About the game

Star Wars: Armada puts you in command of Imperial or Rebel fleets in massive capital-ship battles across the galaxy. Using an innovative segmented maneuver tool, you plot each ship's course while balancing squadrons of starfighters buzzing around the action. A secret command-stack system forces you to plan orders several turns ahead, capturing the weight and momentum of commanding massive warships. Pre-painted miniatures and tactical dice combat bring iconic Star Wars space battles to your tabletop.

Hobbli's Notes

Hobbli's team rates Armada among the best licensed miniatures games for its clever maneuver tool and command-stack planning, which genuinely simulate the inertia of commanding huge starships. It's a two-player-focused tactical wargame that rewards forward planning over reactive play. The upfront cost of miniatures and expansions is real, but the core experience is a standout for Star Wars fans.

What we like

  • Innovative maneuver tool captures the weight and inertia of capital ships.
  • Command-stack system rewards genuine forward planning.
  • Beautifully sculpted pre-painted miniatures immerse players in the Star Wars universe.
  • Deep tactical combat with strong asymmetry between factions.

Keep in mind

  • Miniature and expansion costs can escalate quickly.
  • Two-player focus limits larger group play.
  • Rules overhead is significant for new players.

Who it's for

Ideal for Star Wars fans and miniature wargamers aged 14+ who enjoy tactical, two-player head-to-head battles.

Mechanics