
Murano
- Players
- 2-4
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 75 min
- AgeThe minimum age printed by the publisher.
- 10+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 2.7 / 5
- Year
- 2014
About the game
Murano transports players to the glassmaking islands near Venice, where gondolas ferry you between action spaces around the board. On your turn, you advance a gondola to an empty space to take its action, with paid options letting you push past crowded routes. Placing and managing shops, attracting tourists, and crafting glassworks all feed into a satisfying victory-point engine built from cards in hand. Designed by Inka and Markus Brand, it rewards careful route planning and timing over raw resource accumulation. It's a thoughtful, tightly-woven economic game with a charming Venetian theme.
Hobbli's Notes
We enjoy how Murano's gondola movement creates a subtly tense traffic-jam puzzle, since blocking and paid pass-throughs constantly reshape your options. The shop and tourist system adds a satisfying economic layer beyond simple point-scoring. It's a mid-heavy euro that rewards patient planning rather than aggressive expansion. A quietly compelling choice for fans of route-based, tile-placement euros.
What we like
- Gondola movement creates a clever traffic-based strategic puzzle.
- Victory point cards give players flexible, personalized goals.
- Charming Venetian glassmaking theme ties mechanics to setting well.
- Rewards careful timing and planning over aggressive play.
Keep in mind
- Higher downtime as players calculate optimal gondola routes.
- Rules and scoring systems can feel fiddly for newer euro gamers.
Who it's for
Suited for euro gamers aged 10+ who enjoy tile placement and route-based movement puzzles, best played with 4 players.











