Warhammer 40,000: Conquest

Warhammer 40,000: Conquest

Players
2
Best withThe player count this game plays best at.
2 players
Play timeHow long a full game runs once everyone knows the rules.
60 min
AgeThe minimum age printed by the publisher.
14+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
3.1 / 5
Year
2014

About the game

Warhammer 40,000: Conquest is a two-player living card game set in the grimdark 41st millennium, where warlords lead one of seven factions in a battle to conquer the planets of the Traxis sector. Players deploy units to fight simultaneously across multiple planets, aiming to claim three planets sharing a common resource symbol to win. Deep faction identities and an alignment system for forming alliances create varied, replayable matchups. A strong choice for fans of area-control card combat and the Warhammer 40,000 universe.

Hobbli's Notes

Hobbli's editors appreciate the tight, tactical area-majority combat and the strong asymmetry between factions, though the game's out-of-print LCG status makes it harder to find expansions today. Still a rewarding two-player card game for fans willing to track down the cards.

What we like

  • Strong faction asymmetry and alliance system
  • Tight simultaneous area-control combat
  • Rich Warhammer 40,000 theming
  • High replayability across matchups

Keep in mind

  • Out of print, making expansions hard to find
  • Steeper learning curve for newcomers
  • Limited to two players

Who it's for

Best for two dedicated hobby gamers ages 14+ who enjoy tactical card combat and the Warhammer 40,000 setting.

Mechanics