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Level 7 [Omega Protocol]
- Players
- 2-6
- Best withThe player count this game plays best at.
- 5 players
- Play timeHow long a full game runs once everyone knows the rules.
- 90 min
- AgeThe minimum age printed by the publisher.
- 14+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.2 / 5
- Year
- 2013
About the game
Level 7 [Omega Protocol] is a one-vs-many miniatures game for 2-6 players, pitting an Overseer controlling alien monsters against a special-ops team assaulting the Subterra Bravo facility. Soldiers spend adrenaline to move and attack, but that same adrenaline fuels the Overseer's ability to spawn new threats, creating a tense resource tug-of-war. With modular boards, scenario-based objectives, and detailed miniatures, it's a meaty, tactical sci-fi horror confrontation.
Hobbli's Notes
Hobbli's team likes the asymmetric adrenaline mechanism in Level 7 [Omega Protocol], where the soldiers' own aggression directly empowers their opponent, a clever tension-builder. It's a sequel that stands reasonably well alone, offering satisfying tactical combat for fans of one-vs-many dungeon crawlers. The scenario structure and miniature count mean it needs a dedicated group and table space.
What we like
- Clever adrenaline mechanic ties soldier actions to enemy threat.
- Highly detailed miniatures enhance the sci-fi horror atmosphere.
- Scenario-based structure adds replayability.
- Asymmetric one-vs-many play offers a distinct dynamic.
Keep in mind
- Long 90-minute playtime with high complexity.
- Requires a player willing to run the Overseer role.
- Significant miniature setup and table space needed.
Who it's for
Suited to tactical miniatures gamers (ages 14+) in groups of 2-6 who enjoy one-vs-many asymmetric combat.











