Olympos

Olympos

Players
2-5
Best withThe player count this game plays best at.
4 players
Play timeHow long a full game runs once everyone knows the rules.
90 min
AgeThe minimum age printed by the publisher.
10+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
3.0 / 5
Year
2011

About the game

Olympos is a simplified civilization game from Philippe Keyaerts, the designer of Small World, set in ancient Greece and Atlantis. Players choose between expansion - sending settlers to conquer territories for resources - and development, buying scientific discoveries and building architectural wonders on a shared discovery board. A time-track system determines turn order and actions, and each game features a different mix of discoveries and gods, keeping the political and economic landscape fresh. Playable in 60-90 minutes for 2-5 players, it condenses the civilization genre into a shorter format.

Hobbli's Notes

Hobbli's team appreciates how Olympos delivers civ-game scope - territory conquest, tech development, and wonder-building - in a much tighter timeframe than most 4X-style games. The randomized discovery and god setup each game keeps strategies from feeling stale. It's a satisfying pick for players who love Small World's design sensibility but want something meatier. The time-track turn order takes a session or two to fully click.

What we like

  • Delivers civilization-game scope in a comparatively short playtime.
  • High replayability thanks to randomized discoveries and gods each game.
  • Multiple viable strategies between expansion and development.
  • Designed by an acclaimed designer with a strong pedigree.

Keep in mind

  • Time-track turn order can be confusing for new players at first.
  • Player elimination-style setbacks from conquest can frustrate some.
  • Shorter format still carries moderate rules overhead.

Who it's for

Well suited to strategy gamers ages 10+ who enjoy civilization-building games but want a shorter session, in groups of 2-5.

Mechanics