
Indonesia
- Players
- 2-5
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 240 min
- AgeThe minimum age printed by the publisher.
- 14+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 4.0 / 5
- Year
- 2005
About the game
Indonesia is a cutthroat economic simulation where players build shipping and production empires across the archipelago, racing to accumulate the most hidden wealth. Companies produce goods like rice, spices, and oil, while shipping lines deliver them to growing cities: though shipping costs must be paid even at a loss. Players can merge companies to seize control of rivals' assets, research advantages, and time their moves carefully since the last era's earnings count double. It's a dense, cutthroat euro known for its unforgiving economic logic.
Hobbli's Notes
Splotter's economic design is uncompromising: every decision has real financial consequences, and there's no hand-holding. It's a rewarding game for players who love pure economic strategy, but its opacity and unforgiving nature make it a poor fit for casual tables.
What we like
- Deep, unforgiving economic simulation rewards careful planning.
- Company mergers add a cutthroat layer of player interaction.
- Doubling final-era income creates real end-game tension.
- High strategic ceiling for veteran euro players.
Keep in mind
- Steep learning curve and opaque scoring can alienate newcomers.
- Very long playtime.
- Hidden money can make it hard to track your standing.
Who it's for
For serious euro-gamers aged 14+ who love intricate economic simulations; best with 4-5 experienced players ready for a long, demanding session.











