Conquest of Paradise

Conquest of Paradise

Players
1-4
Best withThe player count this game plays best at.
4 players
Play timeHow long a full game runs once everyone knows the rules.
90 min
AgeThe minimum age printed by the publisher.
12+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.5 / 5
Year
2007

About the game

Conquest of Paradise is a game of Polynesian exploration and empire building for 1-4 players, designed by Kevin McPartland. Players sail canoes across an abstract hex map, hoping to discover and colonize the richest island groups while managing scarce resources. Area control, dice-driven combat, and network building combine as you balance exploration, military strength, and cultural development. It plays in about 60-90 minutes and includes a solo mode for lone strategists.

Hobbli's Notes

We like how quickly the core loop teaches (10-15 minutes per the designer) while still leaving room for meaningful strategic tension between expansion and defense. The Polynesian theme is a refreshing change from typical Euro settings, and the solo variant adds nice replay value. It won't out-depth heavier civilization games but delivers efficient, satisfying decisions. A strong pick for fans of light-to-mid civ-building games.

What we like

  • Solo mode adds strong single-player value.
  • Fast to learn with meaningful strategic depth.
  • Distinctive Polynesian exploration theme.
  • Balances exploration, combat, and culture-building.

Keep in mind

  • Dice-driven combat introduces luck.
  • Map abstraction may feel less immersive than hex-and-counter alternatives.
  • Limited direct player interaction at lower player counts.

Who it's for

Good for ages 12+ strategy gamers who enjoy area control and exploration games; supports 1-4 players including solo play.

Mechanics