
Robotrick
- Players
- 3
- Best withThe player count this game plays best at.
- 3 players
- Play timeHow long a full game runs once everyone knows the rules.
- 30 min
- AgeThe minimum age printed by the publisher.
- 10+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 1.9 / 5
- Year
- 2020
About the game
Robotrick is a compact trick-taking card game for three players joined by a fourth, automated 'Robo' player who follows a simple programmed logic. Suits run 1 to 13 in four colors, and players must follow the must-follow trump suit each trick. Winning too many tricks is dangerous: collect four or more out of twelve and you lose points instead of gaining them. It's a quick, clever twist on trick-taking that adds unpredictability through its robotic fourth seat.
Hobbli's Notes
The addition of a scripted robot player is a neat solution to trick-taking's usual three-or-four-player rigidity, letting three humans enjoy four-handed dynamics. The 'win too much and you lose' scoring twist keeps everyone second-guessing how hard to push. It's a small, portable game that should appeal to trick-taking fans looking for something a bit different. Information here is limited, so some details of Robo's exact programming are best learned from the rulebook.
What we like
- Clever robot player lets three people enjoy trick-taking dynamics.
- Quick 30-minute playtime suits casual sessions.
- Push-your-luck scoring twist on trick count adds tension.
- Portable card-only format is easy to bring along.
Keep in mind
- Very niche availability outside Japan makes it hard to source.
- Fixed three-human-player format limits flexibility.
- Robot's programmed behavior may feel arbitrary until learned.
Who it's for
Good for trick-taking fans who enjoy small-box card games, especially groups of exactly three players looking for four-player dynamics.
Mechanics
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