Human Punishment: Social Deduction 2.0

Human Punishment: Social Deduction 2.0

Players
4-16
Best withThe player count this game plays best at.
6 players
Play timeHow long a full game runs once everyone knows the rules.
90 min
AgeThe minimum age printed by the publisher.
10+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.6 / 5
Year
2018

About the game

Human Punishment: Social Deduction 2.0 throws four to sixteen players into a futuristic conflict between humans, machines, and outlaws. Each player secretly belongs to one of these factions and must investigate others, gather weapons, and eliminate opposing players before being discovered themselves. Hidden roles and shifting alliances mean trust is a rare and dangerous commodity. Designed for large groups, it turns any table into a tense social experiment. Figure out who's really on your side before it's too late.

Hobbli's Notes

This is a big, boisterous hidden-role game built for large parties rather than intimate game nights: supporting up to 16 players is its standout feature. Hobbli's team sees it as a strong pick for game night hosts who need something for a crowd, in the spirit of classic social deduction games but with more mechanical crunch and weapon-hunting layered in. The long downtime and higher complexity mean it's best suited to groups who already enjoy social deduction rather than total newcomers.

What we like

  • Supports up to 16 players, making it a standout choice for large gatherings.
  • Hidden-role tension keeps everyone engaged in reading the table.
  • Variable player powers add asymmetric strategy to the social deduction core.
  • Sci-fi setting gives a fresh spin on the traditional traitor-game formula.

Keep in mind

  • High downtime can leave eliminated or inactive players waiting around.
  • Complexity and rules overhead may be a lot for casual party crowds.
  • Best experienced with a full, enthusiastic group rather than a small one.

Who it's for

Best for larger groups of 4-16 players ages 14+ who enjoy social deduction, bluffing, and hidden-role party games with some added tactical crunch.

Mechanics