
For Sale
- Players
- 3-6
- Best withThe player count this game plays best at.
- 5 players
- Play timeHow long a full game runs once everyone knows the rules.
- 30 min
- AgeThe minimum age printed by the publisher.
- 10+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 1.2 / 5
- Year
- 1997
About the game
For Sale is a quick two-phase game about real estate speculation: first players bid to acquire properties of varying value, then they sell those same properties for the best profit they can secure. The auction phase demands sharp bluffing and budgeting, while the selling phase turns into a tense bidding war over who takes which payout. With simple rules and fast turns, it plays out in well under an hour. It's a classic light game beloved for its clean, elegant design.
Hobbli's Notes
Hobbli's team considers For Sale a masterclass in short, punchy game design: barely any rules overhead but plenty of interesting decisions. The double-auction structure creates constant tension between property value and cash flow. It's a wonderful 'in-between' game to open or close a game night. Its brevity means it never overstays its welcome.
What we like
- Extremely quick to teach and play.
- Two distinct auction phases keep decisions fresh.
- Works well as a light filler or gateway game.
- Encourages sharp bluffing and bidding tension.
Keep in mind
- Limited long-term strategic depth for hardcore gamers.
- Can feel repetitive if played back-to-back too often.
- Auction mechanics may not appeal to players who dislike bidding games.
Who it's for
Perfect for casual and family groups of 3-6 players aged 8+ looking for a quick, light bidding game.











