Empires of the Void II

Empires of the Void II

Players
2-5
Best withThe player count this game plays best at.
3 players
Play timeHow long a full game runs once everyone knows the rules.
180 min
AgeThe minimum age printed by the publisher.
13+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
3.5 / 5
Year
2018

About the game

Empires of the Void II sends two to five players to the fringes of the galaxy to build a new empire after losing their homeworld to the invading Kurross. Using area majority, dice rolling, and hand management, players explore uncharted planets, forge alliances, wage war, and construct buildings across a modular board. Each inhabited planet reveals a unique story with alien species offering their own goals and challenges. Variable player powers let each faction play very differently, from diplomatic influence to military conquest. It's a narrative-rich space 4X experience in a manageable box.

Hobbli's Notes

Hobbli's editorial team likes how Empires of the Void II makes 4X-style empire building approachable without losing its epic scope. Ryan Laukat's signature art and story-driven planet encounters give the galaxy real personality beyond dry mechanics. The variable factions and modular board keep each playthrough feeling distinct. A strong pick for groups wanting a big evening of galactic strategy with real narrative flavor.

What we like

  • Approachable take on epic 4X-style empire building.
  • Strong narrative flavor from unique planet encounters.
  • Variable factions add real asymmetric strategy.
  • Satisfying arc from exploration to conquest.

Keep in mind

  • Long playtime demands a full evening.
  • Area control can lead to a runaway leader.
  • Notable downtime between player turns.

Who it's for

Best for teens and adults who enjoy space-themed strategy and light 4X games, ideal for groups of 2-5 willing to commit a full evening.

Mechanics