
Mü & More
- Players
- 2-8
- Best withThe player count this game plays best at.
- 5 players
- Play timeHow long a full game runs once everyone knows the rules.
- 60 min
- AgeThe minimum age printed by the publisher.
- 11+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 2.6 / 5
- Year
- 1995
About the game
A treasury of trick-taking card games built around the acclaimed centerpiece "Mü," a partnership trick-taking game where players bid to become Chief or Vice and battle to fulfill or block point targets. The same deck unlocks five additional games, ranging from the Hearts-like Last Panther to the memory-driven Calcory, giving huge variety from one box. With flexible player counts from two to eight and simple, colorful cards, it functions as a card game system rather than a single game. A great pick for card game enthusiasts who love bidding and trick-taking variety.
Hobbli's Notes
Hobbli's team loves how much replay value is packed into one deck - Mü itself is widely considered one of the finest modern trick-takers, and the bonus games make this a genuine multi-game toolbox. It rewards repeated play as partnerships and bidding strategies deepen with familiarity. The wide range of supported player counts and ages makes it an easy one to bring to almost any gathering. Some may find learning multiple rule sets a bit much all at once.
What we like
- Six distinct card games in one small box.
- The flagship Mü game offers deep, rewarding trick-taking strategy.
- Scales flexibly from 2 to 8 players.
- Simple component design keeps it portable.
- Team-based play adds a social, tactical layer.
Keep in mind
- Learning multiple rule sets can be overwhelming at first.
- Some included games are much simpler than the main event.
- Partnership dynamics in Mü may not appeal to purely competitive players.
Who it's for
Card game fans and families with older kids or teens (ages 10+) looking for variety; great for groups of 3-8 across different sessions.
Mechanics
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