Nemo's War (Second Edition)

Nemo's War (Second Edition)

Players
1-4
Best withThe player count this game plays best at.
1 player
Play timeHow long a full game runs once everyone knows the rules.
120 min
AgeThe minimum age printed by the publisher.
13+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
3.3 / 5
Year
2017

About the game

Nemo's War (Second Edition) puts you in command of Captain Nemo and the submarine Nautilus, sailing the world's oceans on missions of science, exploration, anti-imperialism, and war in 1870. Designed primarily as a solitaire experience, it also supports up to four players in cooperative or semi-competitive play. Using action points and push-your-luck encounters, you'll battle warships, chart new waters, and pursue Nemo's ideals across a sweeping nautical campaign. Its elegant systems and strong solo design have made it a standout title from Victory Point Games.

Hobbli's Notes

Nemo's War is one of the finest solitaire wargames available, striking a great balance between thematic storytelling and streamlined mechanics. The push-your-luck encounters against enemy ships genuinely capture the tension of naval combat in a way that's easy to teach but hard to master. Its zero downtime rating for solo play speaks to how tightly the system runs alone. Highly recommended for solo gamers and fans of Verne's classic tale.

What we like

  • Excellent, tightly designed solitaire experience with zero downtime.
  • Rich Jules Verne theme brought to life through varied missions.
  • Push-your-luck combat creates real tension in every encounter.
  • Also supports cooperative and semi-competitive multiplayer modes.

Keep in mind

  • Long two-hour playtime for a primarily solo-focused game.
  • Higher complexity may be a barrier for casual players.

Who it's for

Best for ages 13 and up, ideal for solo gamers and small groups of 1-4 who enjoy thematic wargames and nautical adventure.

Mechanics