
Fleet
- Players
- 2-4
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 45 min
- AgeThe minimum age printed by the publisher.
- 10+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 2.2 / 5
- Year
- 2012
About the game
Fleet sends players to the icy waters of a remote bay to build a fishing empire through auctions, licenses, and hand management. On your turn you'll bid for boat and license cards, then use them to catch fish and score victory points. Automatic resource growth and multi-use cards keep the engine humming as your fleet expands. With 2 to 4 players and a 45-minute playtime, it's an approachable card game with real strategic bite. The nautical theme and clean design make it easy to bring to the table often.
Hobbli's Notes
Fleet is a tidy little auction game that punches above its weight for its length. The set collection and licensing systems create satisfying long-term planning within a short session. It's an easy recommendation for groups who like Ra-style bidding but want something quicker. The fishing theme is charming without ever feeling like set dressing.
What we like
- Fast 45-minute playtime fits easily into a busy game night.
- Accessible auction and set-collection mechanics welcome new and experienced players alike.
- Multi-use cards create satisfying engine-building decisions.
- Fishing theme is fresh and well integrated into the mechanics.
Keep in mind
- Auction bidding can favor more experienced players.
- Limited direct interaction beyond competing bids.
- Some downtime while waiting for other players' auctions.
Who it's for
Suited to family and casual gaming groups (ages 10+) who enjoy light auction and set-collection games in a quick timeframe.











