
Santiago de Cuba
- Players
- 2-4
- Best withThe player count this game plays best at.
- 2 players
- Play timeHow long a full game runs once everyone knows the rules.
- 75 min
- AgeThe minimum age printed by the publisher.
- 10+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 2.1 / 5
- Year
- 2011
About the game
Santiago de Cuba drops players into the bustling streets of Cuba's second-largest city, playing shady brokers who arrange deals with locals and corrupt officials. A shared car moves players around a circular path of 'Cuban' characters and buildings, each granting special abilities. Dice-rolled demand at the harbor determines which goods are valuable each round, adding a layer of commodity speculation. With randomized buildings and characters each game, plus support for 2 to 4 players in about 75 minutes, no two sessions play quite the same. Memory and movement combine with worker-placement-style actions for a distinctive experience.
Hobbli's Notes
Santiago de Cuba stands out for its clever mashup of memory, movement, and demand-based trading, wrapped in vivid Cuban theming. The variable building and character setup genuinely changes strategy from game to game, which keeps it feeling fresh. It rewards players who like to track opportunities across the board rather than plan a single fixed path. A hidden gem for fans of mid-weight euro trading games.
What we like
- Clever mix of memory and dice-driven demand keeps games fresh.
- Modular board and buildings vary every session.
- Engaging pickup-and-deliver goods economy.
- Moderate playtime fits comfortably into a game night.
Keep in mind
- Memory element may frustrate players who dislike guessing games.
- Shared movement track can create some waiting between turns.
- Dice-rolled demand adds meaningful luck to the economy.
Who it's for
Great for euro-game fans and small groups (ages 10+) who enjoy trading, movement, and a touch of memory-based strategy.











