
Strasbourg
- Players
- 3-5
- Best withThe player count this game plays best at.
- 5 players
- Play timeHow long a full game runs once everyone knows the rules.
- 60 min
- AgeThe minimum age printed by the publisher.
- 12+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 2.7 / 5
- Year
- 2011
About the game
Strasbourg drops players into 15th-century guild politics, where ascending families vie to place members as apprentices, assistants, and master craftsmen. Influence points and admission fees determine who claims each coveted position, while the Church and nobility add further layers of competition. Over the course of the game, area-majority scoring and tile placement reward players who balance short-term gains with long-term positioning. It's an easy-to-learn Stefan Feld design with clever, tightly interlocking mechanisms.
Hobbli's Notes
Classic Feld: dense with interlocking systems but taught in minutes. It's an underrated title in his catalog and a great pick for groups that like efficient, point-salad Euros, though the downtime between turns can be noticeable at higher player counts.
What we like
- Clever guild-placement mechanic with real tension over fees and ranks.
- Tight decision space rewards careful influence-point planning.
- Auction-like bidding for positions adds player interaction.
- Strong pedigree from designer Stefan Feld.
Keep in mind
- Notable downtime between turns at higher player counts.
- Dry economic theme with little narrative flavor.
- Rules can be tricky to teach to first-time euro players.
Who it's for
Euro strategy gamers who enjoy Stefan Feld designs, best with 3-5 players in a medium-weight session.











