
Say Anything
- Players
- 3-8
- Best withThe player count this game plays best at.
- 6 players
- Play timeHow long a full game runs once everyone knows the rules.
- 30 min
- AgeThe minimum age printed by the publisher.
- 13+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 1.1 / 5
- Year
- 2008
About the game
Say Anything is a light-hearted party game where players answer quirky prompts, then try to guess which answer the round's judge secretly favors. Everyone writes a response and reveals it simultaneously, after which the judge picks a favorite using the game's signature dial, and other players bet tokens on which answer they think was chosen. Prompts range from silly to thought-provoking, sparking conversation and laughter around the table. It's designed to get a party started quickly with minimal setup.
Hobbli's Notes
Say Anything is a reliable party staple that gets people talking and laughing almost immediately. The betting mechanic adds a nice layer of social deduction on top of simple prompt-answering. It works well with larger, mixed groups since there's little strategy to learn. A great low-stakes choice for casual gatherings and icebreakers.
What we like
- Extremely easy to learn and teach to new players.
- Encourages genuine conversation and laughter among the group.
- Betting element adds light social deduction without heavy strategy.
- Prompt cards keep content fresh across many sessions.
Keep in mind
- Very little strategic depth for gamers wanting more mechanics.
- Enjoyment depends heavily on group chemistry and creativity.
Who it's for
Large social groups aged 13 and up looking for a light conversational party game, best with 4 or more players.











