Wyatt Earp

Wyatt Earp

Players
2-4
Best withThe player count this game plays best at.
3 players
Play timeHow long a full game runs once everyone knows the rules.
45 min
AgeThe minimum age printed by the publisher.
8+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
1.8 / 5
Year
2001

About the game

Wyatt Earp casts players as bounty hunters competing, and cooperating, to capture the most notorious outlaws of the Old West. By collecting and playing sets of cards tied to specific outlaws, you boost both the reward and your own claim on it, with money awarded at the end of each hand. Often considered an unofficial entry in the Mystery Rummy series, it's part of the acclaimed Alea small box line of card games. Sharp set-collection choices and shifting alliances make every hand a fresh gamble. Whoever amasses the most reward money across several hands rides off as the winner.

Hobbli's Notes

We enjoy Wyatt Earp's blend of competitive set collection with subtle cooperative undertones, since helping capture an outlaw benefits everyone who contributed. It's quick to teach and plays briskly, making it a comfortable card game for a casual evening. Being part of Alea's small box series, it carries the polish and tight design typical of that lineup. A solid, underrated Old West card game for fans of clever set-collection mechanics.

What we like

  • Blends competitive and semi-cooperative set collection cleverly.
  • Quick 45-minute playtime fits easily into a casual evening.
  • Part of the well-regarded Alea small box card game series.
  • Simple rules that are quick to teach new players.

Keep in mind

  • Take-that elements may not appeal to players who dislike direct conflict.
  • Limited long-term strategic depth beyond set-collection tactics.

Who it's for

Great for casual card game fans aged 8+ who enjoy set collection with a Wild West theme, best played with 3 players.

Mechanics