
Recall
- Players
- 1-4
- Best withThe player count this game plays best at.
- 3 players
- Play timeHow long a full game runs once everyone knows the rules.
- 90 min
- AgeThe minimum age printed by the publisher.
- 14+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.7 / 5
- Year
- 2025
About the game
Recall is a deep engine-building and exploration game for 1-4 players from the designers of Revive, where each player leads a unique tribe equipped with a distinct gadget to shape their strategy. Players use keycards to activate action boxes, populate lands, explore ancient ruins, and construct workshops, vaults, and monuments while managing resource cycles through a recall action. With dig sites uncovering ancient civilizations, tech tracks, and pivotal path choices, it's a rich, high-complexity strategic journey with an optional digital companion for cross-game connectivity.
Hobbli's Notes
Hobbli's team is excited about Recall's ambitious blend of exploration and tech-tree engine-building, backed by the pedigree of Revive's design team. The variable tribes and gadgets promise strong replayability, and the archived-civilization companion feature is an inventive touch connecting player games together. As a newer, complex release, it will reward strategy gamers willing to dig into its many interlocking systems.
What we like
- Variable tribes and gadgets offer strong replayability.
- Deep engine-building with meaningful long-term choices.
- Innovative digital companion connects games across playthroughs.
- Strong solo mode alongside multiplayer.
Keep in mind
- High complexity may be daunting for casual players.
- Long playtime of around 90 minutes.
- As a newer title, community strategy and balance feedback is still developing.
Who it's for
Best for dedicated strategy gamers (ages 14+) in groups of 1-4 who enjoy deep engine-building and exploration games.











