
Let's Go! To Japan
- Players
- 1-4
- Best withThe player count this game plays best at.
- 3 players
- Play timeHow long a full game runs once everyone knows the rules.
- 60 min
- AgeThe minimum age printed by the publisher.
- 10+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 2.3 / 5
- Year
- 2024
About the game
Let's Go! To Japan casts players as travelers planning and living out a dream vacation, drafting activity cards illustrated by Japan-based artists and placing them into a week-long itinerary. Across thirteen rounds, you'll puzzle out the best combination of attractions bouncing between Tokyo and Kyoto while managing your resources carefully. In the final round, you 'go on your trip,' activating your planned activities in order to score points. Its simultaneous drafting and set-collection design pairs a travel-planning theme with quick, replayable Euro-style gameplay.
Hobbli's Notes
Let's Go! To Japan has a lovely, gentle theme - the idea of planning out a dream vacation translates surprisingly well into card drafting and tableau-building. The simultaneous action selection keeps the pace brisk even with several rounds of drafting. It's a lighter Euro game, so strategy gamers looking for heavy depth may find it a bit slight. A charming choice for travel enthusiasts and fans of light set-collection games.
What we like
- Charming travel theme with artwork from real Japan-based artists.
- Simultaneous drafting keeps the game moving briskly.
- Solid solo mode extends replay options.
- Set-collection puzzle offers satisfying itinerary planning.
Keep in mind
- Lighter strategic depth may not satisfy heavier Euro-game fans.
- Thirteen rounds of similar drafting can feel repetitive to some.
Who it's for
Great for ages 10 and up, appealing to casual and light-strategy gamers, including travel enthusiasts, in groups of 1-4.











