
Federation
- Players
- 2-4
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 120 min
- AgeThe minimum age printed by the publisher.
- 14+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.8 / 5
- Year
- 2022
About the game
Federation puts players in charge of rival delegations vying to join a powerful interstellar federation, competing over five years to earn the most prestige through strategy, diplomacy, and alliance-building. Its double-sided worker-placement mechanic lets each action tile serve two purposes, adding a layer of tactical tension to every placement. Rounds alternate between player turns and an executive phase where laws are passed and income collected. Only one delegation can join the federation: will it be yours?
Hobbli's Notes
Federation's double-sided worker placement is a clever twist that keeps every action meaningful, and the political voting phase adds welcome interaction to what could otherwise be a solitary optimization puzzle. It's a satisfying mid-heavy euro for groups who enjoy sci-fi political themes. The five-round structure keeps the game from overstaying its welcome despite its complexity.
What we like
- Double-sided worker placement adds a clever tactical layer.
- Political voting phase creates meaningful player interaction.
- Five-round structure keeps a heavy game reasonably tight.
- Striking sci-fi art and theme throughout.
Keep in mind
- Moderate-high complexity may deter casual players.
- Worker-placement conflicts can create some analysis paralysis.
- Limited player count caps group size at four.
Who it's for
Suited to experienced gamers, ages 14+, in groups of 2-4 who enjoy political sci-fi themes and worker-placement strategy.











