
10 Days in the USA
- Players
- 2-4
- Best withThe player count this game plays best at.
- 3 players
- Play timeHow long a full game runs once everyone knows the rules.
- 30 min
- AgeThe minimum age printed by the publisher.
- 10+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 1.4 / 5
- Year
- 2003
About the game
10 Days in the USA challenges players to plan a ten-day road trip across America using state, car, and airplane tiles. On your turn, you swap a tile from your travel tray for one drawn from the shared piles, gradually building a connected route by foot, car, or air. Bordering states connect on foot, driving links states through a shared neighbor, and same-colored airplane tiles let you skip across the country. The first player to complete a fully connected ten-day itinerary wins.
Hobbli's Notes
10 Days in the USA is a charming, easy-to-teach tile game that sneaks in real geography lessons about state borders and travel routes. It plays quickly and works well for mixed-age groups, since younger players can often hold their own once they get the hang of connections. It's a dependable pick when you want something light, educational, and a little bit different from typical card or dice games.
What we like
- Teaches real U.S. geography through gameplay.
- Simple rules make it accessible to all ages.
- Quick 30-minute playtime suits family game nights.
- Multiple travel connection types add light strategic choice.
Keep in mind
- Limited strategic depth for experienced gamers.
- Geography knowledge can give some players an advantage.
- Can feel repetitive after many plays.
Who it's for
Great for families and geography fans aged 8+, best with 2-4 players in about 30 minutes.











