Smartphone Inc.

Smartphone Inc.

Players
1-5
Best withThe player count this game plays best at.
5 players
Play timeHow long a full game runs once everyone knows the rules.
90 min
AgeThe minimum age printed by the publisher.
14+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.8 / 5
Year
2018

About the game

Smartphone Inc. puts players in charge of a smartphone manufacturer racing to dominate a nascent global market. Over five rounds, players simultaneously plan pricing, production, research, and expansion by physically overlaying patch cards and development tiles, creating a unique layered-planning puzzle. Success depends on undercutting competitors' prices, expanding your office network into new regions, and researching technology that unlocks new selling power. It's a dense economic simulation euro that rewards careful long-term planning and reading your opponents' strategies.

Hobbli's Notes

Hobbli's team rates Smartphone Inc. as one of the most inventive economic simulations in recent years thanks to its clever card-overlay planning system, which makes each round's hidden decisions feel genuinely strategic. It's a heavy, cerebral game best suited to dedicated euro-gamers who enjoy pricing and market dynamics.

What we like

  • Innovative card-overlay planning mechanic.
  • Deep economic simulation with genuine market dynamics.
  • Solo mode supported for single-player play.
  • High replayability from variable setup and strategies.

Keep in mind

  • Long 90-minute playtime with steep complexity.
  • Significant rules overhead for new players.
  • Can suffer from analysis paralysis during planning phases.

Who it's for

Best for 1-5 experienced strategy gamers aged 14+ who enjoy economic simulation euros with heavy planning and market competition.

Mechanics