Council of 4

Council of 4

Players
2-4
Best withThe player count this game plays best at.
4 players
Play timeHow long a full game runs once everyone knows the rules.
75 min
AgeThe minimum age printed by the publisher.
14+
ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
2.7 / 5
Year
2015

About the game

Council of 4 casts players as merchants seeking permits to build emporiums across three kingdoms, each governed by a council of noble families. Corrupting councils earns permit cards, while playing them lets you build connected emporiums that trigger chain benefits and unlock the Emperor's favor. With an eight-configuration modular board and multiple viable scoring paths, this Tascini/Luciani design rewards route-building and hand management. Every game offers a fresh layout and new strategic puzzles.

Hobbli's Notes

A clever, underrated Euro from the Tascini/Luciani duo: the modular board and chained emporium bonuses give it real replay value. It asks a bit of patience to learn, and downtime can build up, but the payoff is a satisfying network-building puzzle.

What we like

  • Modular board offers eight configurations for real variety.
  • Clever council-corruption mechanic drives permit acquisition.
  • Chained emporium bonuses reward smart network building.
  • Multiple viable paths to victory points.

Keep in mind

  • Downtime can build up between player turns.
  • Rules have some fiddly bookkeeping to track.
  • Dry economic theme with limited narrative hook.

Who it's for

Euro strategy gamers who enjoy medium-heavy network building, best with 2-4 players.

Mechanics