
Power Grid
- Players
- 2-6
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 120 min
- AgeThe minimum age printed by the publisher.
- 12+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.2 / 5
- Year
- 2004
About the game
Power Grid tasks players with building electrical networks across a map, bidding for power plants, buying resources, and expanding to supply the most cities. Auction mechanics and a fluctuating commodity market create constant tension between expanding your network and staying resource-efficient. A modern classic economic game with high replayability thanks to different maps and variable setups.
Hobbli's Notes
This is heavy on math and shifting economics, and it stays exciting for experienced gamers even after dozens of plays, though it demands real focus at the table. The auction phase is the heart of the game and rewards players who read the market well.
What we like
- Deep economic strategy with meaningful auction decisions.
- High replayability thanks to variable maps and setups.
- The poorest-player-goes-first catch-up mechanic keeps games close.
- Resource market fluctuations reward careful long-term planning.
Keep in mind
- Long playtime and noticeable downtime between turns can feel slow.
- The auction phase can be intimidating for new players.
- Requires learning a full plate of rules upfront.
Who it's for
Fans of heavy economic strategy games and auctions, ages 12+, best enjoyed with a full table of 4-6 experienced players.











